Full 1.2 Changelog
Additions:
• Items: Written books, bundles
• Misc: Leather armour and horse armour
Changes:
• Font: Replaced the Tooniverse font with the truetype font Baloo, as chosen by the Discord community. This means Tooniverse now supports text in languages other than English.
• Shaders: Improved colour grading. Modified the built-in text shader to smooth the edges of text and add a black outline to improve readability.
• GUI: Every GUI texture has been redrawn in a new style.
• Blocks: New 3D models for buttons and levers. New glass, stained glass, wool, and concrete textures. New flowering azalea leaves (original texture will return for the upcoming cherry blossom trees!)
• Items: New 3D models for buckets, including a 3D axolotl and tadpole! New textures for dyes, carpets, bottles, and potions. Most items have been polished and shaded for better consistency.
• Misc: Added custom dye colours to OptiFine’s custom colors. Updated custom biome colors for Minecraft 1.19.3. New rain and water particles. New entity shadow.
Fixed issues:
• Some leaf textures flicker when they overlap (The number of random leaf block models has been increased to 96, which reduces the chance of two blocks clipping with eachother and z-fighting, but the issue can’t be eliminated entirely)
• Many textures with transparent parts have incorrect pixels around the edges in Tooniverse 64x.
• Grass and leaf blocks are much darker when Toonverse’s built-in shaders aren’t being used.